City level
Ruin
Information on
A ruin is an abandoned and crumbling area that was once an inhabited settlement. At this level, there is hardly any infrastructure or inhabitants and it is more suitable as a starting point for reconstruction projects or exploration.
data
- Residents: 0
- Chunks: 1
- Outpost: 0
- Title (leader): Spirit
- Title (City): Ruins
Wasteland
Information on
The wasteland is a small, isolated settlement, often in rugged or remote areas. Only a few people live here, who are mainly characterised by self-sufficiency and a simple way of life.
data
- Residents: 1
- Chunks: 9
- Outpost: 0
- Title (leader): Settler
- Title (city): Wasteland
Yard
Information on
A farmstead is a small settlement characterised by agriculture, often surrounded by fields and pastures. It contains individual buildings, such as a farmhouse, barns and stables, which enable people to live and work in the countryside.
data
- Residents: 3
- Chunks: 25
- Outpost: 0
- Title (leader): Councilor
- Title (city): Farmstead
Hamlet
Information on
A hamlet is a small community of a few houses, usually consisting of several farms. It has a close-knit neighbourhood, but only limited infrastructure and services.
data
- Residents: 5
- Chunks: 64
- Outpost: 1
- Title (applicant): Clerk
- Title (city): Hamlet
Village
Information on
A village is a larger settlement with a small but stable population. It offers basic services such as a village shop, a school and a church, and often has an agricultural or craft character.
data
- Residents: 8
- Chunks: 144
- Outpost: 1
- Title (applicant): Alderman
- Title (city): Village
Country town
Information on
The rural town is a medium-sized settlement that serves as a centre for the surrounding villages and farms. It offers a wider range of services and infrastructure, including schools, shops and public facilities.
data
- Residents: 13
- Chunks: 196
- Outpost: 2
- Title (applicant): Executive
- Title (city): Country town
Small town
Information on
A small town is a growing, well-structured community with a diversified economy. It offers many services, such as schools, shops and leisure facilities, and has a certain urban infrastructure.
data
- Residents: 18
- Chunks: 225
- Outpost: 3
- Title (leader): Mayor
- Title (city): Small town
City
Information on
A city is a large, complex settlement with a diverse economy and a wide range of services. It is an important centre for trade, education and culture and has a well-developed infrastructure.
data
- Residents: 23
- Chunks: 256
- Outpost: 3
- Title (applicant): Commissioner
- Title (City): City
Big city
Information on
The city is a metropolis on a smaller scale, representing an important centre for business, politics and culture. It offers comprehensive services, a strong infrastructure and a high population density.
data
- Residents: 35
- Chunks: 289
- Outpost: 4
- Title (applicant): Governor
- Title (city): Large city
Metropolis
Information on
A metropolis is a huge, heavily built-up city with a very high population density. It is the centre of business, culture, politics and trade in the region and offers an extremely well-developed infrastructure with numerous services and facilities.
data
- Residents: 50
- Chunks: 324
- Outpost: 5
- Title (leader): Lord Mayor
- Title (City): Metropolis
Ranks
Players who can have one of the ranks:
| Explanation |
|---|
| Displays a list of residents. |
| Displays the list of ostracised persons. |
| Displays the player's property list. |
| Player can leave the city. |
| Displays a list of the city's outposts. |
| Displays the list of property groups. |
| Shows who is online in the city. |
| Displays price information. |
| Explanation |
|---|
| Player can claim land. |
| Player can release plots of land. |
| Property is marked as not for sale. |
| Property is marked as for sale. |
| Adds a plot of land to the district. |
| Removes a property from the district. |
| Deletes an entire district. |
| Renames a district. |
| Player is evicted from a property. |
| Marks a property as a cell. |
| Player can view or change authorisations for properties. |
| Switch PvP for a plot of land. |
| Switch explosions for a property. |
| Switch fire for a property. |
| Switch mob spawning for a plot. |
| Players can grant other players trust for a plot of land. |
| Set authorisations for the property. |
| Resets the property. |
| Sets the property as a shop property. |
| Sets the property as a message. |
| Sets the plot as an arena. |
| Sets the property as an inn. |
| Sets the property as a prison. |
| Clears all blocks on the property. |
| Adds a property to a group. |
| Removes a property from a group. |
| Deletes a property group. |
| Renames a property group. |
| Sets a property group setting. |
| Switching settings for a property group. |
| Marks a group of properties as for sale. |
| Marks a group of properties as not for sale. |
| Trust authorisations for a property group. |
| Set or view authorisations for a property group. |
| Displays the taxes for the player. |
| Put players in prison. |
| Sets the player's authorisations. |
| Switch PvP settings for your own area. |
| Switch explosions in your own area. |
| Switch fire in own area. |
| Switch mobs in your own area. |
| Switch urban area extension. |
| Switch to Show property boundaries. |
| Toggle continuous display of the property boundaries. |
| Switch to ignore properties. |
| Switch map display. |
| Player can withdraw money from the city treasury. |
| Players can pay money into the city treasury. |
| Displays the history of the city treasury. |
| Marks the city as for sale. |
| Marks the city as not for sale. |
| Access to all city ranking functions. |
| Player can be imprisoned in the city. |
| Displays the list of prisoners. |
| Player can be released from prison. |
| Carry out municipal mergers. |
| Mark players in the city as outlaws. |
| Clean up the city. |
| Set a city notice board. |
| Mayor of the city. |
| home block of the city. |
| Set the spawn point of the city. |
| Set outposts. |
| Define the city's authorisations. |
| Set municipal taxes. |
| Determine property tax. |
| Set shop tax. |
| Set embassy tax. |
| Set property price. |
| Set price for shops. |
| Set price for messages. |
| Set the colour of the city on the map. |
| Define the name of the city. |
| Determine the city's main prison. |
| City Day. |
| Set upper tax limit as a percentage. |
| Define title for the city. |
| Set surname for the city. |
| Display properties in the city. |
| Send message in the city. |
| Bringing cities together |
| Switch PvP in the city. |
| City as public or private. |
| Switch to explosions in the city. |
| Switch fire in the city. |
| Set the city as neutral. |
| Switch mobs in the city. |
| Switch the tax percentage for the city. |
| Open or close the city to new residents. |
| Switch nation zone for the city. |
| Players can gain confidence in the city. |
| Other cities can gain confidence. |
| Mayor functions. |
| Add players to the city. |
| Remove players from the city. |
| urban area. |
| Claim outpost. |
| fill in the city area. |
| Claim several urban areas. |
| urban area. |
| Release all urban areas. |
| Access to all invitation functions. |
| Access to all invitation management options. |
| Invite players to the city. |
| Invite several players to the city. |
| Show sent invitations. |
| Show received invitations. |
| Player can manage invitations. |
| Allows you to found a new nation. |
| Player can leave the nation. |
| nation. |
| Accept the nation's invitation. |
| Reject the nation's invitation. |
| Use the nation menu. |
| Display resident list in the menu. |
| Show authorisation menu. |
| Show business menu. |
| Display general settings in the menu. |
| Show invitation menu. |
| Display additional information in the menu. |
| Show property menu. |
| Show nation menu. |
| Show shop menu. |
| Explanation |
|---|
| Sets the player's authorisations. |
| Access to all city ranking functions. |
| Define the city's authorisations. |
| Define title for the city. |
| Set surname for the city. |
| Display resident list in the menu. |
| Show authorisation menu. |
| Explanation |
|---|
| Player can claim land. |
| Player can release plots of land. |
| Property is marked as not for sale. |
| Property is marked as for sale. |
| Adds a plot of land to the district. |
| Removes a property from the district. |
| Deletes an entire district. |
| Renames a district. |
| Player is evicted from a property. |
| Marks a property as a cell. |
| Player can view or change authorisations for properties. |
| Switch PvP for a plot of land. |
| Switch explosions for a property. |
| Switch fire for a property. |
| Switch mob spawning for a plot. |
| Players can grant other players trust for a plot of land. |
| Set authorisations for the property. |
| Resets the property. |
| Sets the property as a shop property. |
| Sets the property as a message. |
| Sets the plot as an arena. |
| Sets the property as an inn. |
| Sets the property as a prison. |
| Clears all blocks on the property. |
| Adds a property to a group. |
| Removes a property from a group. |
| Deletes a property group. |
| Renames a property group. |
| Sets a property group setting. |
| Switching settings for a property group. |
| Marks a group of properties as for sale. |
| Marks a group of properties as not for sale. |
| Trust authorisations for a property group. |
| Set or view authorisations for a property group. |
| Set property price. |
| Set price for shops. |
| Set price for messages. |
| Display properties in the city. |
| Show property menu. |
| Explanation |
|---|
| Displays the taxes for the player. |
| Set municipal taxes. |
| Determine property tax. |
| Set shop tax. |
| Set embassy tax. |
| Set upper tax limit as a percentage. |
| Show business menu. |
| Explanation |
|---|
| Player can withdraw money from the city treasury. |
| Players can pay money into the city treasury. |
| Displays the history of the city treasury. |
| Show business menu. |
| Explanation |
|---|
| Set outposts. |
| urban area. |
| Claim outpost. |
| fill in the city area. |
| Claim several urban areas. |
| urban area. |
| Release all urban areas. |
| Explanation |
|---|
| Mark players in the city as outlaws. |
| Add players to the city. |
| Remove players from the city. |
| Access to all invitation functions. |
| Access to all invitation management options. |
| Invite players to the city. |
| Invite several players to the city. |
| Show sent invitations. |
| Show received invitations. |
| Player can manage invitations. |
| Display resident list in the menu. |
| Show invitation menu. |
| Explanation |
|---|
| Marks a property as a cell. |
| Put players in prison. |
| Player can be imprisoned in the city. |
| Displays the list of prisoners. |
| Player can be released from prison. |
| Determine the city's main prison. |
Data and costs
Costs
| Function | Costs |
|---|---|
| Chunk | 250 |
| Outpost | 5.000 |
| Claimen ruin | 1.500 |
| Fusion | 5.000 |
| Merger chunk costs | 50% |
| Refund chunk | 100 |
| Rename | 5.000 |
| Change colour | 1.500 |
| Fast travel point (Freischlater) | 2.000 |
| Fast travel point (vending machine) | 500 |
| Fast travel point (validator) | 500 |
| Ticket (residents) | 10 |
| Ticket (stranger) | 20 (10 stars go to the city) |
| Ticket (enemies) | Purchase prohibited |
Distances
| Function | Distances |
|---|---|
| Distance rule (border to border) | 10 |
| Distance rule (home to home) | 15 |
| Distance outpost (border to border) | 10 |
Values
| Function | Value |
|---|---|
| upkeepModifier | 1.0 |
| debtCapModifier | 1.0 |
| bankCapModifier | 1.0 |
| townBlockBuyBonusLimit | 0.0 |
| peacefulCostMultiplier | 1.0 |
| resourceProductionModifier | 1.0 |
General information
Plugin
Towny (base)
Towny is a plugin designed to enable comprehensive city and nation management. It offers a variety of features that enhance the gaming experience and bring social and economic aspects to the world of Minecraft. Here are some of the main features of Towny:
1. cities and nations: Players can found cities, join other cities or even form entire nations. Cities and nations can interact with each other, form alliances or wage wars.
2. land management: Towny allows city owners to parcel out plots of land and allocate them to residents. This allows players to own and build their own plots within a town without other players being able to access them.
3. economic system: Towny often has a close integration with economic plug-ins, which allows towns to collect taxes, generate revenue and create a local economy.
4. protective functions: Towns and their properties are protected from griefing by Towny. Players can build and mine within the town boundaries without having to worry about other players destroying their work.
5. political systems: Cities can be governed by mayors who set certain rules and control the city. In addition, nations can conduct their own diplomacy, such as alliances or feuds with other nations.
6. war mode: Towny also allows wars between nations, where players can fight each other to gain land and resources.
7. co-operative and competitive aspects: Towny encourages both co-operation and competition between players, adding a deeper social dimension to the Minecraft gaming experience.
To summarise, Towny is a comprehensive tool for Minecraft servers that allows players to build complex communities and infrastructures while promoting social and economic exchange. Click here to go to Towny.
Towny (extensions)
On our server, we use Towny enhancements to improve the gaming experience with additional features such as extended city administrations, economic systems and protective measures. Discover new ways to customise your town and interact with other players.
Author: LUF3N | thelongway [ MyPlayPlanet ]
Editing, modification and publication is prohibited without the written consent of the authors!